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Devlog
Yarnspin 2.0 Released
February 20, 2024
by
Mattias Gustavsson
7
For the last year, I have been working on a new and improved version of Yarnspin. It has quite a lot of new things added onto the last version, 1.1 More pixels So far, Yarnspin have had a fixed resolu...
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Coding an ad-hoc UI
June 11, 2023
by
Mattias Gustavsson
4
I want to talk about the image editor I made for Yarnspin, and more specifically, the ad hoc UI system I made for it. The image editor will let you preview images and portraits with the selected palet...
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Designing the Yarnspin Engine
June 10, 2023
by
Mattias Gustavsson
8
I have always been fond of game dev toolkits and construction sets. There is a beauty in the limitations they set, and something empowering about the simplicity they offer. I often enjoy figuring out...
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Yarnspin Code Components
June 09, 2023
by
Mattias Gustavsson
5
I thought I’d talk a bit about the code components making up Yarnspin, my story-telling engine. Just a high-level overview, a look at what libraries I’m using and why, and how the different parts...
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The Inspiration for Yarnspin
June 08, 2023
by
Mattias Gustavsson
6
I thought it would be fun to think back on where Yarnspin comes from, and take a look at some of the games from the (distant) past that inspired me to make it. Ever since I got my first computer, a Co...
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Yarnspin Discord Server
June 05, 2023
by
Mattias Gustavsson
6
Yarnspin Discord Server Over the last few months, I've realized how much I enjoy working with the Yarnspin engine and also making games in Yarnspin. This makes me feel quiet commited to the project, i...
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Yarnspin v2.0 Dev Update
April 27, 2023
by
Mattias Gustavsson
6
It has been a while, but recently I picked up working on Yarnspin again, making some additions and improvements. I find it very easy to work with, very enjoyable both adding features to it and making...
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